Well, its been 4 weeks and i have finished animating both the character and the boss. While trying to animation i was procrastinating quite a bit, but i managed to finalize the boss animation. Animating the boss was quite easy and took me about 2 days to complete him, the character on the other hand took me 3 days to finish. The main reason being that the skinning was not done yet as well as the character rigs were not fully done. We had a few problems with the boss mesh and textures, although we were able to resolve it by importing the mesh as an OBJ file, applying skin wrap and converting it back to skin. While importing the boss to unreal i encountered some problems with skin, on the other hand the animation was working normally. The main problem of that was the fact that we exported the FBX file incorrectly. With the help of our lecturer we were able to resolve that and imported the boss with animation into unreal with little trouble. The only thing left for us is finishing the skinning on the main character, importing him into the scene, importing the textures, and importing sound. Since we have very little time we have to try and finish the project by the dead line.
No comments:
Post a Comment