We have almost finished the post-production of our project. The other 2 members were in charge of the environment modeling and made the 3D environment, being a Greek Colosseum type area for a boss stage. Our team leader and me, were able to finalize the character design and the boss design As well as, finishing modeling our main hooded technomacer and the giant guardian he will be facing. I have finished our animatic, which is about 35 seconds. For our final animatic, we will be having more time though. The team leader has made the character fully modeled and clothed, as well as, the boss. All we need to do is to rig the models and UW unwrap them. We are going to use CAT rigs for both of them and most likely morphing to animate the face of our character. Since i am in charge of all the animation, i will be starting the animation after the rigging. We will be having major animation on our technomancer, due to the hoodie, belt scarf, shoulder scarf and the tattoos on his arms. The boss will be having the bosses texture animated till the end of the animation, after he awakens.
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